Assassin’s Creed assassinated any hope that an adaptation could break the video game movie curse. No matter how promising it seemed. I’ve never played Assassin’s Creed, but I know how iconic it is. The movie had a very long production with Michael Fassbender always intended to star. Although the games usually followed a different assassin, I’m sure creating original characters was their attempt to keep fans from turning on them. Fans are probably the only people who will understand it since the convoluted plot is barely explained to casual audiences.
Cal Lynch is a modern day death row inmate abducted by the shadowy Abstergo Foundation. His body is hooked up to an advanced Animus rig that uses his DNA to unlock memories from his ancestors. Cal’s ancestor Aguilar de Nerha is part of the Assassin Brotherhood who fight the Templar Order during the 1492 Spanish Inquisition. It’s probably a lot more fun to play then to watch. Since all of his memories play out without him affecting them.
All the wrist bladed fights, rooftop jumping, and leap of faith aren’t as exciting as they should be. It doesn’t help that the signature white Assassin cloaks are a painfully dull grey. Not even a respectable cast consisting of Marion Cotillard, Jeremy Irons, or Brendan Gleeson can save it. The horribly cliché plot centers around the Apple of Eden that can affect free will. I honestly forgot most of the movie because it was so boring. Assassin’s Creed has such a unique premise that’s ultimately wasted on yet another video game failure.